Being as involved as I am in FlexWiki, it seemed odd to me that I have a repository of articles (i.e. CraigWriter) that I edit once in a while that isn't in wiki form. After all, I've spent a large chunk of my free time in the last six months writing tools to make editing FlexWiki easier. So this weekend, while I was in Minnesota attending a wedding of a close friend, I found myself sitting around my parents' house with no broadband Internet. After recovering from email withdrawal, I decided it was a good time to port my content to the heretofore empty Pluralsight wiki.
And so I have! This change of technologies brings several benefits:
- It's easier for me to edit things in real time.
- I can ditch the hand-rolled code I wrote to support my articles.
- Other people can contribute more easily.
- The wiki has a series of RSS feeds so people can find out about changes and new articles.
- Since FlexWiki is open source, we get the benefit of any improvements the community makes, without having to wait for Craig to get free time.
I think I've got everything moved over except the translations of my Direct3D tutorial. Because they're not in English, it's a bit harder for me to make sure I got everything right, and I'm punting it for now. I do plan to move those as well, though, after I recover from being offline for four days. I'll also put up redirects for the existing repository before too long.
In the meantime, have a look at the new wiki and let me know if you see anything wrong, stupid, or broken.
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