Well, I’m back from Redmond. It was a good trip, despite the eleven-hour days we averaged. Next time we’re not letting Don Box pick the movie (Tomb Raider 2 was terrible). ;)
While I was on my way out there, I started a new thread in my Managed DirectX tutorial series: Managed DirectSound. DirectSound is a lot easier than Direct3D, at least to get the basics right, so this one actually gets us all the way to making things come out of the speakers. In future editions, I’ll cover how do control the sound more precisely (volume, balance, playback speed) and eventually get into 3D sound and sound effects.