Looking back, I can see it's been over two months since my last Direct3D tutorial publication. D'oh! Well, it was a busy two months, but don't worry - I haven't given up. My latest installment is finally ready. It covers IndexBuffers, an important part of the basics of Direct3D.
Hopefully I'll be a bit quicker about getting the next one out. As usual, feel free to email me with comments, corrections, complaints, and suggestions about the series.
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