David Weller has a short
example of using the Direct3DX Sprite class from C#. The example only works if
you have the Summer
Update of the DirectX SDK, and even then I have had a few problems. Regardless,
I’m sure David will fix them soon, and the code alone is very handy to demonstrate
technique. You’ll find it particularly useful if you plan to write a 2D game
using Direct3D. Which I will,
when I get some free time.
First, I need to finish writing my slides for Swiss
DevDays.
looking for simple examples of DIrect3D applications written in C# .NET Framework 2.0 Visual Studio 2005
ReplyDelete