David Weller has a short
            example of using the Direct3DX Sprite class from C#. The example only works if
            you have the Summer
            Update of the DirectX SDK, and even then I have had a few problems. Regardless,
            I’m sure David will fix them soon, and the code alone is very handy to demonstrate
            technique. You’ll find it particularly useful if you plan to write a 2D game
            using Direct3D. Which I will,
            when I get some free time.
        
            First, I need to finish writing my slides for Swiss
            DevDays.
        
looking for simple examples of DIrect3D applications written in C# .NET Framework 2.0 Visual Studio 2005
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